Government must take a holistic view of XR beyond just gaming

Written by Megan Stagman on 24 Jun 2020

The Government responded earlier this month to the Digital, Culture, Media and Sport (DCMS) Select Committee’s recommendations on ‘immersive and addictive technologies’. While it establishes a commitment to proportionate and enabling regulations for the virtual (VR) and augmented reality (AR) industry, both the Committee and the Government miss a trick by failing to see beyond initial gaming applications. Greater understanding of the broad scope that the technology potentially offers will be critical if the UK is to sustain its status as a leader in the space.

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The intertwined futures of 5G and Augmented Reality

Written by Megan Stagman on 08 May 2019

While there has been no shortage of political attention paid to the development of 5G mobile networks, a significant proportion of the UK public remain unconvinced of the benefits. Could Augmented Reality (AR) be the 'killer app' to drive 5G adoption?

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MPs examine impact and potential of immersive tech

Written by Megan Stagman on 15 Feb 2019

 In the latest sign of ramping up political interest in immersive technologies, the House of Common's Digital Culture Media and Sport (DCMS) Select Committee has announced an inquiry dedicated to finding out more about the sector, and determining possible avenues for future regulation.

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How UK Government is helping virtual and augmented reality flourish

Written by Megan Stagman on 24 Oct 2018

The UK Government has positioned itself an avid supporter of the immersive tech sector. It is nurturing the fledgling domestic industry through a range of mechanisms, including funding, tax incentives, mentorship and practical support.

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