by Megan Stagman on 10 Apr 2019
With immersive technology increasingly being used across a wide range of industries, our new report assesses the policy questions that will inevitably arise as what was previously a high-tech novelty becomes mainstream.
Across the world there is a heightened policy focus on the ethics of new technology, with new innovations expected to conform with data protection laws, shield young people and protect against online crimes. Immersive technology will need to answer these challenges and more.
Our report draws out a number of use cases in which immersive technologies have already been applied, including films and gaming, live ticketed events, education and training, retail and food, architecture and real estate, product prototyping and manufacturing, policy making, healthcare and tourism. Use of virtual reality, augmented reality, mixed reality and/or haptics in any of these diverse applications can expect to be subject to scrutiny by policymakers in a number of ways, which the report lays out in full:
Finally, the report provides an insight into how the UK Government can not only regulate but bolster the industry, through financial support, fostering skills, provision of 5G, standards development and leading by example.
You can download our report for free here and can sign up to be notified of future briefings and blogs relating to immersive technologies below:
Megan provides political analysis and monitoring to emerging technology clients, with a focus on drones and data.
Even with the UK’s digital marketing sector still grappling with the aftershocks of GDPR implementation in ... Read more
The Government responded earlier this month to the Digital, Culture, Media and Sport (DCMS) Select ... Read more
The tech sector, as all other sectors of the economy, has been heavily impacted by the COVID-19 crisis, but ... Read more
While there has been no shortage of political attention paid to the development of 5G mobile networks, a ... Read more